
With these two points in mind we can create some great modular designs, that are easy to expand and grows in efficiency as you add more pieces! I will go over three main designs, first a simple one disregarding point 2, which I'm sure a lot of you are familiar with, before going over some more advanced designs using point 2 as well :)Īll of these designs are made in the FoE Event Set Builder, after each image I'll also share a link to the design in the tool so you can experiment with them yourself. Stack modules with connecting Sakuras between them.When creating an attack focused cherry garden design there are two main things you need to keep in mind: If you prefer video, I made a video going over the same information here: youtu.be/4WiEdtg20UE So with this thread I aim to go through my thought process when creating cherry garden designs, and also give you a few suggestions of various complexity levels :) Hey guys! I've posted a few images in the past of my cherry garden setups, but I never went into details on what specifically my setup was and the ideas behind it.
